So, how should he built? Will he be an effective unarmed combatant despite lagging behind in his Unarmed Specialist feats, or should he use a lightsaber? Armor or clothes? If armor, what powers should he take? What about equipment and upgrades?īao Dur is a pretty unorthodox character and requires a little thinking outside the box.įirst off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field) but one cannot cast Master Speed with armor on. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses.
Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian.