Taking a swing in real life means commitment.
Indrectly quoting from a description of a very popular combat/animation mod: Video game combat systems are designed with player accessibility in mind. The problem is that people, often mod authors themselves, fail to realize a difference between realism and clarity and tend mix them up. What's wrong with Dark Souls combat then? Absolutely nothing. Dark Souls's combat is not a good example of a realistic combat system and if you aim to advertise something like lifelike or realistic, you should avoid naming or taking from this series like a plague.
I simply want to present my opinion regarding some completely misguided opinions that seem to be repeated time and time again not only on this subreddit, but in the internet modding communities in general. The point of this post is not to castigate any game, modification, mod author or any community or a community member.